MADRIX Forum • How fixture sould i use and how make corresponding matrix?
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How fixture sould i use and how make corresponding matrix?

Posted: Sat Jul 08, 2017 9:51 pm
by Romainbo24
Hello community,

I have 110pieces B4816V12-A 50cm version 360 view (two face) 8pixel 24 channel (see http://www.ipixelleds.com/index.php?id=142).

How fixture should i use in Madrix?

I have a matrix of 11 bar long, 10 bar large and 1 bar high. All bar are vertical.

How can i patch it in Madrix?

Thanks
Romain

Re: How fixture sould i use and how make corresponding matri

Posted: Mon Jul 10, 2017 12:15 pm
by Guertler
Hello Romainbo24,
.
When the desired fixture is not included in the MADRIX fixture library you can use every other fixture of the library which consists of 8 RGB pixels in a line and needs 24 DMX channels. For instance you can use the "Eurolite - LED Bow Bar 288/4 MCL" fixture.
You can also patch 8 "Generic - RGB lights" for one tube.
Another possibility is to create your own fixture with the help of the "Fixture Editor". Under the following link you can learn more about the Fixture Editor:
http://help.madrix.com/tutorials/html/i ... ditor.html
Or you send us the DMX chart, name and manufacturer of the fixture via e-mail to info[at]madrix[dot]com and we create it for you

Re: How fixture sould i use and how make corresponding matri

Posted: Tue Jul 11, 2017 10:15 am
by Romainbo24
Hi,

Thank you.

And how can i patch it in Madrix using Matrix generator ? (x,y,z,orientation)?
I have a matrix of 10 bar long 10 bar large (100 total vertical bar) and 8 pixel high.

Best regards,
Romain

Re: How fixture sould i use and how make corresponding matri

Posted: Wed Jul 12, 2017 8:36 am
by Guertler
Hello Romainbo24,
.
In the patch the coordinate X means the width, Y means the high and Z measn the depth.
When you want to patch your desired amount of fixtures and you are using the "!generic - RGB 1 Pixel" fixture, you have to patch the amount of X = 10, Y = 8 and Z = 10. Now you have created a patch which is 10 pixels wide and depth and 8 pixels high.
The "Orientation" means how are the pixels respectively DMX addresses ordered. If you are creating this patch with single pixels, one tube consists of 8 pixels in Y coordinate. That means the "Orientation" must be Vertical. Now it depends on your installation where the first tube is located and how they are arranged in real.
Under the following links you can learn more how you can create a 3D Patch in MADRIX:
http://help.madrix.com/tutorials/html/h ... rator.html
http://help.madrix.com/tutorials/html/i ... indow.html