Limit number DMX channels per universe
Posted: Tue Nov 21, 2017 3:08 pm
Hi-
I have an array that is 192 X 12 pixels. The way that my controller board addresses the array is one DMX universe = 150 pixels or 450 DMX channels. When I set up the patch editor for the array at 192 X 12, Madrix automatically sets the channels at 512, which means the virtual addressing and the actual addressing do not match up as I'm away going to be off by 62 channels. It means that the images do not display correctly on my array. Short or individually addressing every pixel, is there a way to limit the addressing to 450 channels per universe? I've gone over the manual many times and can not see a way to do this. Thanks!
I have an array that is 192 X 12 pixels. The way that my controller board addresses the array is one DMX universe = 150 pixels or 450 DMX channels. When I set up the patch editor for the array at 192 X 12, Madrix automatically sets the channels at 512, which means the virtual addressing and the actual addressing do not match up as I'm away going to be off by 62 channels. It means that the images do not display correctly on my array. Short or individually addressing every pixel, is there a way to limit the addressing to 450 channels per universe? I've gone over the manual many times and can not see a way to do this. Thanks!