Importing a 3D Pixel Patch?
Posted: Thu Feb 15, 2018 11:37 pm
Hello,
I'm an artist presently working on an installation proposal for a museum. During my testing phase I've downloaded the most recent demo version of Madrix to see if it is suitable for my project. I've been playing with the pixel patching tools and wondered if it's possible to import a CSV file (or any other 3D format) that describes the X,Y,Z location of my RGB pixel points. The project is made up of a series of oval rings wrapped on the outside with led pixel tape. I have extensive experience in designing in Rhino 3D. Below is a link to an image showing the layout of my design and pixel counts of each ring. Right now I'm thinking the only way I could represent my design in Madrix is with a series of square pixel frames each on their own z layer to form a 3D facsimile. I'd like to here your thoughts on an approach.
Thanks,
Wil
www.icecycle.com
IMAGE:
https://www.dropbox.com/s/cez9mjhwns70v ... 2.jpg?dl=0
I'm an artist presently working on an installation proposal for a museum. During my testing phase I've downloaded the most recent demo version of Madrix to see if it is suitable for my project. I've been playing with the pixel patching tools and wondered if it's possible to import a CSV file (or any other 3D format) that describes the X,Y,Z location of my RGB pixel points. The project is made up of a series of oval rings wrapped on the outside with led pixel tape. I have extensive experience in designing in Rhino 3D. Below is a link to an image showing the layout of my design and pixel counts of each ring. Right now I'm thinking the only way I could represent my design in Madrix is with a series of square pixel frames each on their own z layer to form a 3D facsimile. I'd like to here your thoughts on an approach.
Thanks,
Wil
www.icecycle.com
IMAGE:
https://www.dropbox.com/s/cez9mjhwns70v ... 2.jpg?dl=0