Pixel Tape Auto Addressing
Posted: Mon Sep 16, 2019 6:51 pm
Madrix Forum!
So i've just installed a pixel Ribbon job, and using the Nebulas. The Ribbon i have is auto addressing, and so this ribbon is taking into account the Universe 1 / 511 Red / 512 Green and the universe 2 / 1 Blue. Yes i could program a Dead pixel, however this tape is also 3 Chip..So the dead patch is rather bigger than desired.
So when i patch, i can not split the data of a 3 Channel RGB fixture between the universes. If i patch a single channel and then over lap, doesn't work as thought as i can't split between RGB. Any ideas on how i can achieve this?
and before people ask, impossible to find the encoder to re=program the LED Ribbon - never done it but surprise me!
Cheers in advance
So i've just installed a pixel Ribbon job, and using the Nebulas. The Ribbon i have is auto addressing, and so this ribbon is taking into account the Universe 1 / 511 Red / 512 Green and the universe 2 / 1 Blue. Yes i could program a Dead pixel, however this tape is also 3 Chip..So the dead patch is rather bigger than desired.
So when i patch, i can not split the data of a 3 Channel RGB fixture between the universes. If i patch a single channel and then over lap, doesn't work as thought as i can't split between RGB. Any ideas on how i can achieve this?
and before people ask, impossible to find the encoder to re=program the LED Ribbon - never done it but surprise me!
Cheers in advance