Triggering based on Astronomical Time
Posted: Mon Oct 30, 2023 9:13 am
Hi guys,
I am working on a project with 500 lines of 5 meters of pixels. The client wants a scene that the each lines will act as a cloud and there will be a " ball of Sun" that will move through out the lines based on the astronomical time.
So basically they want that ball of sun move same as what the actual location/position of the sun is.
Is there any way to do this?
I am working on a project with 500 lines of 5 meters of pixels. The client wants a scene that the each lines will act as a cloud and there will be a " ball of Sun" that will move through out the lines based on the astronomical time.
So basically they want that ball of sun move same as what the actual location/position of the sun is.
Is there any way to do this?