Some Pixels are inactive and not controlled
Posted: Sat May 25, 2024 12:00 pm
Hello,
I'm very new to Madrix, and I didn't even know what to search for regarding this issue I'm having. So please forgive me if this is a duplicate or just too obvious...
I've successfully added and controlled fixtures through the Patch Editor. However, at some amount of Pixels, I can see that some of them are not actively written through DMX, and they are shown very dim in the Preview window. The first "inactive" Pixel (U3-C325) is not at a Universe Boundary, as you can see in one of the screenshots attached.
In the preview screenshot, you can see the dim representation of these Pixels.
What can I do that Madrix controls all of these Pixels?
Thanks!
I'm very new to Madrix, and I didn't even know what to search for regarding this issue I'm having. So please forgive me if this is a duplicate or just too obvious...
I've successfully added and controlled fixtures through the Patch Editor. However, at some amount of Pixels, I can see that some of them are not actively written through DMX, and they are shown very dim in the Preview window. The first "inactive" Pixel (U3-C325) is not at a Universe Boundary, as you can see in one of the screenshots attached.
In the preview screenshot, you can see the dim representation of these Pixels.
What can I do that Madrix controls all of these Pixels?
Thanks!