MADRIX Forum • How to achieve quasi-real visualisation?
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How to achieve quasi-real visualisation?

Posted: Fri May 24, 2013 9:50 am
by Bichuch
Hello!
Our installation will consist of many (hundreds) of simple dumb RGB ledstrips, each of them from 2 to 5 metres long, with various orientation in the space. In such a way, preview in form of rectangle array of square RGB pixels (one pixel = one ledstrip) is not very useful for content creation...
So, what are possibilities to see more realistic visualisation?
May be you can advise some additional applications for this?

Re: How to achieve quasi-real visualisation?

Posted: Fri May 24, 2013 10:41 am
by Wissmann
Right, for this Kind of Visualisation other Software is made for.
Just a view i have in mind:
- WYSIWYG (MADRIX is WYSIWYG enabled)
- Capture
- LightConverse

Re: How to achieve quasi-real visualisation?

Posted: Fri May 24, 2013 1:04 pm
by Bichuch
Thank you.
Now I have read about WYSIWYG. As I can see, it's version for realtime visualisation (i.e. "Perform") is very expensive...
But Capture has a free "Student" version, that supports 2 DMX universes in realtime!
So, the ideal variant should be Madrix + Capture on one dual-monitor computer for content development.
Is it possible without any DMX hardware?

Re: How to achieve quasi-real visualisation?

Posted: Mon May 27, 2013 4:04 pm
by Wissmann
If Capture speaks Art-Net like LightConverse does, it could be possible, but have not done so far by us.

Re: How to achieve quasi-real visualisation?

Posted: Tue May 28, 2013 10:58 am
by Bichuch
Have you used LightConverse with MADRIX on dual-monitor PC?
* * *
The real computer uses physical output to ledstrips through USBones.
And if content development is performed through Art-Net, how should we configure?
Which MADRIX files should be transfered between machines, and which types should not?

Re: How to achieve quasi-real visualisation?

Posted: Tue May 28, 2013 12:37 pm
by Wissmann
No sorry, i have no experience with it. We developed the Interface for WYSYWYG but i have personal not worked with it. Also with capture and LightConverse i have no own experience. I just know LightConverse is able to work with Art-Net. Because Art-Net is a network protocol it could be possible using this without USB DMX Interfaces for example.